[android-developers] White screen in my OpenGL application
Hi
I've just dusted off an application I did for Android half a year ago.
I upgraded to the latest SDK and Eclipse ADT. After some struggeling I
get the application to run again. When I debug it I can see that all
the right code are executed the right way.
The application shows a OpenGL surface and animates stuff on it. It
used to work perfectly (I even have it running on my HTC Magic
device), but in the new emulator the screen is just white?!? Any
explanation?!?
Regards, Per Steffensen
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