Saturday, January 2, 2010

[android-developers] Loading entire Asset folder

I have been trying to figure this out for some time now. Is there any
way to load the entire Assets folder instead of having to code it for
every single item?

Also, once the images are read, is there a way to have another app
(already installed on the device) grab that data? The intent is
declared in the manifest and on it's own with the items in the res/
drawable it works fine but to have more then one option I'm using the
assets folder with subdirectories. The user choses an option, that
directory loads through another app already installed, if that makes
sense.

Basically,

App1 is installed on the phone already.

App2 to is downloaded and installed. Info in the assets folder of App2
is read, App1 gets the call to load the info from App2.

App1 is already set up for listening so in App2 the intent is there
for App1 to hear.

The problem I'm having is seemingly getting the info loaded for App1
to use.

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