[android-developers] Re: How can I minimize the stuttering of the graphics?
Thank you, I will try it :-)
Martin
On 31 Dez. 2009, 16:16, skink <psk...@gmail.com> wrote:
> On Dec 31, 3:13 pm, Martin <google-gro...@digle.de> wrote:
>
>
>
>
>
> > Hi!
>
> > How can I minimize the stuttering of my graphics?
> > I am using MANY ImageView's in my program (and JUST ImageView's). I
> > change their positions directly, when I need to change them without
> > using "onDraw" to redraw everything. Is it ok, If I do not overwrite
> > onDraw?
>
> > I have in average 10 objects which I added to the mainscreen-layout.
> > These 10 objects are 5 trees and 5 flowers.
> > The trees and flowers have 5 different states and therefore 5
> > different ImageViews which I all added to the layout, whose just are
> > invisible.
> > So I have about 50 ImageViews added to my main screen
> > When one of these objects changes its state, I just make its ImageView
> > invisible and the ImageView of the new state visible.
>
> > Is it ok to do it like that?
> > I realized that if I just use one ImageView for every object and
> > change the ressource of it when its state changes, all objects, which
> > are currently added to the mainscreen-layout, change their position to
> > (0;0). That was the reason, I have so many ImageView's added to the
> > mainscreen-layout.
> > Is there a better solution for that?
>
> > Greetings,
> > Martin
>
> hi,
>
> i'd use 10 ordinary Views, each one with own LevelListDrawable
>
> pskink
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