[android-developers] JetPlayer help
I'm attempting to use JetPlayer in my application. I am able to queue
segments up and play them successfully, however if I try to queue a
segment while an existing segment is playing, it doesn't play the
segment that was just queued when the first one finishes. In the
JetBoy example, it alludes to the idea that segments can be added
during game play:
// JET info: now we're all set to prepare queuing the JET
audio segments for the game.
// JET info: in this example, the game uses segment 0 for the
duration of the game play,
// JET info: and plays segment 1 several times as the "outro"
music, so we're going to
// JET info: queue everything upfront, but with more complex
JET compositions, we could
// JET info: also queue the segments during the game play.
So, what I am doing is queueing 3 segments up front, which play fine.
When one segment finishes, I queue up a couple more segments. The
first 3 segments play fine and the queue says that it has the new
segments in it, however it doesn't play the ones added later.
Anyone have any experience with this? Am I understanding things
correctly?
Thanks,
Justin
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