Thursday, May 27, 2010

[android-developers] Re: GLSurfaceView onPause blocked in Froyo

I am calling it because the documentation tells so.

public void onPause ()

Since: API Level 3
Inform the view that the activity is paused. The owner of this view
must call this method when the activity is paused. Calling this method
will pause the rendering thread. Must not be called before a renderer
has been set.


If i don't call this the OpenGL rendering thread will keep on giving
the onDrawFrame calls.

regards
KK

On May 26, 11:06 pm, Indicator Veritatis <mej1...@yahoo.com> wrote:
> The first thing that pops out as odd, possibly related to your
> problem, is that as you describe it, you are callingonPause() and
> onResume() yourself. These are meant to be called by the system, not
> the API user (you). Are you really calling these yourself? If so, why?
>
> On May 26, 6:25 am, KK <krishnakumar.ramachand...@gmail.com> wrote:
>
>
>
> > I am using OpenGL to do some rendering and whenever my rendering gets
> > paused I callonPauseofGLSurfaceViewand later when I resume
> > onResume ofGLSurfaceView. This was working fine till I upgraded my
> > Nexus One to Froyo today. After that the thread callingonPauseseems
> > to be blocked in that API. Anyone has any idea why this is happening?
> > Is there anything I need to change for this to work on Froyo?

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