[android-developers] Can anyone recommend a good OpenGL ES book?
I'm looking for a good book to buy to help me with OpenGL ES. This is
obviously going to be for Android, but I suppose the benefits will
spill over to iPhone development too. Although I'm not specifically
opposed to a general OpenGL book, I'm not going to be using it on my
desktop (at least not professionally).
Wouldn't hurt to throw a few good online references too, although what
I've found with online tutorials is that they teach a code snippet but
not the whole picture. Or, they don't target ES (embedded systems,
like Android).
Thanks,
-Matt
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