[android-developers] Problems simulating screen "oddities" (density issue?)
I got some reports from users of hi-res devices (240dpi) complaining
on broken layout of our app. This could be and I guess
I found the culprit in the app, but my problem is I am unable to
reporo this issue locally. I just created freshly new ADV, with
screen specs matching "faulty" device and it all works fine. Maybe I
miss something fundamental here, but how shall Iit all be configured
to getResources().getDisplayMetrics().density always returns something
different than 1 as it seems to do on my setups?
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