Wednesday, June 22, 2011

[android-developers] Arrange widgets in a circle

Hi guys,

This is such a n00b question but I hope someone helps me. :)

I have always made apps that make use of traditional widgets so when
it comes to things like this I am totally at a loss. :(

Anyhooo, my aim is to display a set of images of beads into a circle
(sort of forming a bracelet), with each bead being clickable. Some of
the beads are not perfect spheres (some are oblong-ish), so I would
have to rotate the images by some degrees to either left or right to
make them look like they are stringed together.

I don't have an idea how to start doing this because I don't know how
I should tell the OS where to place the images. Should I use a Canvas?
Learn OpenGL?

If I use a Canvas, I would end up having a bitmap with all the images,
right? Can I still make the images clickable?

If I use OpenGL, is it an overkill? The main animation I would have to
do is simply have the circle rotate when the user clicks and drags on
a bead.

Thank you in advance!


- Zarah.

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