Re: [android-developers] Re: GLSurfaceView on app widget?
Hey Romain,
The question was more towards Dianne's assertion that appwidgets should not be 'highly interactive with the user' - seems like Honeycomb is not adhering to that restriction. All I want to do is code my own appwidget which has animated transitions like 3D stack - OpenGL would be the easiest way to do this in my case. How do you implement the smooth transitions of 3D stack?
BTW: I enjoyed your IO talk with Chet - very funny/informative.
-Scott
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