[android-developers] Re: Drawing a smooth curve that connects 10 points in my bitmap
You could increase the number of points just before actually drawing
by first doing a cubic interpolation. A "lineTo" is a linear
interpolation which is not what you want. A cubic interpolation will
give you more of a curve shape. So take your ten points, and
interpolate extra points between each of those, and then once you have
enough points, then pass that to lineTo(). It will still draw straight
lines but they will be smoothed out from having more data points to
work with.
-niko
On Aug 5, 8:01 am, androidmediadeveloper <kamathaj...@gmail.com>
wrote:
> I have a bitmap that I draw on at runtime, and I basically come up
> with 10 points on the bitmap that I'd like to see connected with one
> smooth curve. Using the Path.lineTo to draw individual lines now which
> are obviously individual sharp lines connecting 2 successive points.
> Any good ideas for drawing up one smooth flowing line ? Tried the
> Path.cubicTo which draws a bezier given 3 control points but this
> doesnt seem to have the desired effect.
>
> Thanks
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