Saturday, September 3, 2011

Re: [android-developers] Re: Animating a graphics shape.

surfaceView in not-UI thread 

2011/9/4 RichardC <richard.critten@googlemail.com>
Look at LunarLander in the SDK samples folder.


On Sep 3, 5:42 pm, Tobiah <t...@tobiah.org> wrote:
> I want to make a vector style 2d video game.  I started
> with a subclass of View.  I can draw shapes on it.  Now
> I want them to move.  I could erase and draw new shapes,
> but I know if I do that, I won't get a chance to see the
> movement on the screen until my routine is done.
>
> I guess I need another thread to do the drawing.  Can
> someone point me in the right direction?  Are there
> sprite style facilities that I should look at?  Do I
> need android.Animation, or android.view.Animation?
> Should I be looking at Canvas, or SurfaceView?
>
> Thanks,
>
> Tobiah

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