[android-developers] OpenGL ES 2.0 weirdness - app works on Samsung Galaxy S2, but not Nexus One or HTC Desire
I have an app which uses OpengGL ES 2.0 which works fine on my Galaxy
S2, but only displays a black screen on the Nexus One and HTC Desire.
The logs report no errors. Are there known differences between the
Samsung Galaxy S2 OpenGL ES 2.0 implementation and that of other
devices?
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