Friday, February 10, 2012

[android-developers] Re: Android custom tween - Timer vs ScheduledThreadPoolExecutor, or alternative

thanks for the reply.  you'd suggest just using sendMessageDelayed?  Would you call each interval as a reaction in handleMessage, or just send a batach of delayedMessages at once with the delay incremented?  Would you expect the performance gains to be significant enough to compare to the built-in Animation effects, or is that not realistic?

thanks again

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