[android-developers] ShapeDrawable and setImageMatrix on ICS
Hello!
I have an app that constructs a fairly advanced ShapeDrawable, and
uses ImageView#setImageDrawable to render it on screen.
Then I use ImageView#setImageMatrix to scale and transpose it for
"multitouch zoom and pan".
In Android < Honeycomb this works beautifully - the ImageView is
always crisp and pretty due to the ShapeDrawable being vector graphics
and all.
But when I try this code on my new HTC One X with Ice cream Sandwich
the ImageView seems to scale the rendered bitmap instead of the
contained ShapeDrawable, and the scaled image gets all pixelly and
ugly.
Is this a bug in ICS, or a change that I should adjust to (and how?)
or is it a bug in my phone?
regards,
//Martin
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