public class GesturesActivity extends Activity implements OnGesturePerformedListener {
private GestureLibrary mLibrary;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mLibrary = GestureLibraries.fromRawResource(this, R.raw.spells);
if (!mLibrary.load()) {
finish();
}
GestureOverlayView gestures = (GestureOverlayView) findViewById(R.id.gestures);
gestures.addOnGesturePerformedListener(this);
}
public void onGesturePerformed(GestureOverlayView overlay, Gesture gesture) {
ArrayList<Prediction> predictions = mLibrary.recognize(gesture);
// We want at least one prediction
if (predictions.size() > 0) {
Prediction prediction = predictions.get(0);
// We want at least some confidence in the result
if (prediction.score > 1.0) {
// Show the spell
Toast.makeText(this, prediction.name, Toast.LENGTH_SHORT).show();
}
}
}
}
On Thu, Jun 14, 2012 at 12:12 PM, Amey Bapat <amey.n.bapat@gmail.com> wrote:
public class Home extends Activity {/** Called when the activity is first created. */@Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(new MySurface(this));}}heres da code fr MySurFacepublic class MySurface extends ImageView {float x, y;Path path = new Path();public MySurface(Context context) {super(context);this.setLayoutParams( new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));this.setOnTouchListener( new OnTouchListener() {public boolean onTouch(View v, MotionEvent event) {x = event.getX();y = event.getY();invalidate();return false;}});}@Overridepublic boolean onTouchEvent(MotionEvent event) {x = event.getX();y = event.getY();invalidate();return super.onTouchEvent(event);}@Overrideprotected void onDraw(Canvas canvas) {// TODO Auto-generated method stubsuper.onDraw(canvas);Paint paint = new Paint();paint.setColor(Color.RED);//canvas.drawLine(x, y, x+20, y+20, paint);path.moveTo(x, y);//path.lineTo(x, y);canvas.drawPath(path, paint);}}just edit some methods fr drawing...check out canvas methods for drwaing stuff..all da best--
On Thu, Jun 14, 2012 at 11:51 AM, Sadhna Upadhyay <sadhna.braahmam@gmail.com> wrote:
Hi everyone,
I am making an app in which i have to to draw circle with the help of finger(on touch listener) in android ,
can anyone help me
Thanks and Regard
sadhana
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