[android-developers] Re: check if pressed within circle
changed previous code to this:
int imgCenterX = (int) ((initx - joystick.get_joystickBg().
int imgCenterY = (int) ((inity - joystick.get_joystickBg().
int dx = imgCenterX - touchingPoint.x;
int dy = imgCenterY - touchingPoint.y;
float distance = FloatMath.sqrt(dx * dx + dy * dy);
// Out of bounds check.
if (distance > 25) {
touchingPoint.y *= 1f / distance;
this gives a weird effect where my "stick" which position is controlled by touchingpoint goes to 0,0, 90% of the time. Might help you to know that touchingPoint is a "Point", dont know if points are int or float. Thanks!
Might be important to know that this is how I draw the "stick": canvas.drawBitmap(joystick.
controls.touchingPoint.x - 13, controls.touchingPoint.y - 13,
null);
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