Re: [android-developers] Re: Creating OpenGL shaders from an alternate class
On 04/11/2012 19:19, Braindrool wrote:
> Still no success with glGetShaderInfoLog. Even with the work-around you
> sent.
>
You may have a look at the hellogl2 example in the NDK sample directory.
You should easily translate the procedure to load shaders in the C file
to java.
-
Fabien
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