[android-developers] Re: NVIDIA sample missing?
I think he's talking about this one:
ar_base
AR Base is an example of using OMX AL to route a live camera feed to both a 3D texture
and an application-accessible buffer stream. It allows for basic Augmented Reality
rendering and tracking. Detailed documentation may be found in the demo's docs
subdirectory.
On Thursday, December 6, 2012 2:29:15 PM UTC-6, bob wrote:
--Can someone please take a look at this page and let me know if the last comment is correct:It says:NVIDIA has a full and working sample in their TEGRA Android Developer pack. The sample is written pure Java and runs in Standard Eclipse+Android SDK - so you just need to install the samples. The name of the project is surfacetexture (or something like it). It works nice! Hopes it helps you.I downloaded theTEGRA Android Developer pack, and I cannot find such a sample. Can someone else help see if it's there?Thanks.
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