Thursday, December 6, 2012

[android-developers] Re: NVIDIA sample missing?

I think he's talking about this one:

ar_base
AR Base is an example of using OMX AL to route a live camera feed to both a 3D texture 
and an application-accessible buffer stream.  It allows for basic Augmented Reality 
rendering and tracking. Detailed documentation may be found in the demo's docs 
subdirectory.



On Thursday, December 6, 2012 2:29:15 PM UTC-6, bob wrote:
Can someone please take a look at this page and let me know if the last comment is correct:



It says:

NVIDIA has a full and working sample in their TEGRA Android Developer pack. The sample is written pure Java and runs in Standard Eclipse+Android SDK - so you just need to install the samples. The name of the project is surfacetexture (or something like it). It works nice! Hopes it helps you.

I downloaded the
TEGRA Android Developer pack, and I cannot find such a sample.  Can someone else help see if it's there?

Thanks.



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