[android-developers] Re: app widget sizes for WVGA and FWVGA
not sure I follow you here --
T-Mobile G1/G2 has the following specs -
320px x 480px (pixels)
1.77" x 2.65" (inches)
which gives about 181 dpi.
according to this --
http://developer.android.com/guide/practices/ui_guidelines/widget_design.html
4x1 widgets on T-Mobile G1 and G2 should be 320x100 in portrait
and 424x74 in landscape.
Motorola Droid has the following specs -
480px x 854px (pixels)
1.8" x 3.2" (inches)
which gives about 267 dpi.
4x1 widgets for both portrait and landscape on something like Droid
should be what?
According to what you said "Multiply by 1.5"
320*1.5 x 100*1.5 = 480 x 150 portrait
424*1.5 x 74*1.5 = 636 x 111 landscape
I can believe it for portrait, but for landscape, that doesn't seem
right.
tia.
On Oct 31, 3:11 pm, Dianne Hackborn <hack...@android.com> wrote:
> It's not the number of pixels, it's the density.
>
>
>
> On Sat, Oct 31, 2009 at 12:10 PM, sdphil <phil.pellouch...@gmail.com> wrote:
> > That makes sense for portrait (480 / 320 = 1.5) but for fwvga in
> > landscape, 854 / 480 = 1.78.
>
> > On Oct 31, 10:55 am, Dianne Hackborn <hack...@android.com> wrote:
> > > Multiply by 1.5.
>
> > > On Sat, Oct 31, 2009 at 8:23 AM, sdphil <phil.pellouch...@gmail.com>
> > wrote:
> > > > what are the 4x1 app widget sizes for WVGA and FWVGA in both portrait
> > > > and landscape?
>
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> > > --
> > > Dianne Hackborn
> > > Android framework engineer
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>
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> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails. All such
> questions should be posted on public forums, where I and others can see and
> answer them.
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