Friday, August 6, 2010

[android-developers] Re: Largest Android application?

Your best option is to try a higher compression rate on your mp3s.
Most people are not going to listen to it through studio quality
headphones, but rather through a crappy 1cm wide speaker on the back
of the phone.

Android also supports Ogg Vorbis, AMR-NB, and AMR-WB which might work
better than mp3 for your speech. Or you could include your own codec
(perhaps as native code) like Speex or iLBC. At 12kbits/second you
could record 3.7 hours of fairly good quality speech in 20MB. Take a
look (er, listen) at the samples at http://www.speex.org/samples/ .

On Aug 5, 7:16 pm, EwanG <ewan.grant...@gmail.com> wrote:
> Appreciate this discussion as it is in an area I'm having a problem
> with. Y'all may remember that I am working on an Android VN, and I'm
> having a devil of a time coming up with a program that is reasonably
> sized. I have background graphics with foreground character graphics,
> so that's not a problem. But I want to have it be fully voiced, and
> anything that sounds halfway decent ends up being "huge". Maybe I
> should use an Android voice synthesizer (though I suspect the lower
> quality would negatively impact purchases)? With all the different
> paths, you are talking several hours worth of voice files, not to
> mention some background music.
>
> So if I don't want to have a 100 meg app, what SHOULD I do?

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