[android-developers] Re: Gamine 0.3 (3D game engine)
We switched from LGPL to Apache 2 for exactly that reason in libgdx.
I'd recommend using it for your engine. Looks neat btw, keep up the
good work!
On 12 Dez., 19:24, Emmanuel <emmanuel.ast...@gmail.com> wrote:
> > Do you have a suggestion for a different license? I don't want to
> > create any obstacles to using it in commercial games, but I do want to
> > make sure that if someone improves the library itself, those
> > improvements will be released as open source.
>
> I'm not sure. Someone on the AndEngine blog ( that suffer the same
> LGPL plague ! ) advised to go with the Apache 2 license, but I'm not
> sure it force the modifications to be open source.
>
> Open source licensing is such a complex thing !! :)
>
>
>
> > > Ps: by the way I tried you game : it's nice but I think the difficulty
> > > slope is too big : I'm stucked in the third level !
>
> > Then try the fourth level. :)
>
> I failed too :)
>
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> > > And you should give the option to remove the vibration...
>
> > Good suggestion. I'll add that.
>
> > Peter
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