Wednesday, December 22, 2010

[android-developers] Strategy for animating a circle

I am getting into development and am looking to create a class that
will draw a circle of radius X which will expand to radius Y and then
start again at X. I am assuming that a canvas is the best object to
use to render this but what is the best strategy to carry out the
animation?

I really want it to be smooth and independent of other screen events.

Ta
Dave

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