Thursday, January 13, 2011

[android-developers] layout issues, is the reason minsdk=3?

Hello dear developers, how are you doing?

After many months developing for android using only the emulator my
test device I finally got a real device. When I thought everything was
perfect and I was finally testing on an environment that would mimic
every user's device, I found out that "the world is not that
beautiful, at all!", hehehe.

I´d like to ask for your help for an issue I can´t find information
about:

Every layout I code I check on the emulator for android 1.5 and above.
There everything looks just the way I want, that´s my parameter. When
I started seing the app running on different devices I found out that
many thing do not show just like the emulator, and I´m not talking
about different UI components' skins .... I´m talking about

- Buttons that appear with sides "sliced"
- Components out of place
- Texts that do not appear on spinners
- Images blurred
- Etc...

HTC wildfire seems to be one of the most problematic devices ... using
relative layout components show up out of place, one in front of the
other, etc. When I check on the emulator, everything looks great!
I received one complain and a tip from an android market user saying
that removing android 1.5 from my manifest (minsdk=4) fixes the
problem. On the other side I wouldn´t like to drop support to 1.5 nor
place the same app twice on the market (one for 1.5 and one for 1.6
and above).
Have you ever faced this problem? If so, how have you solved it?

Thanks,
Gabriel Simões

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