[android-developers] Re: Sound problems when trying to play same sound very fast
Fran wrote:
Thanks a lot by your help. By now I find a good solution for my case,
just using a shorter wav audio file so, when a new click comes, the
old one has yet stopped. It has made not too much difference on sound
quality, and with this approach at maximum rotation speed is working
fine, and I think that for the first release of the game is good
enough.
Thank you very much for sharing your solution with us.
--
Lew
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