Wednesday, October 31, 2012

[android-developers] Remote resources

Hi there,

I have a real problem when providing different resources for different
displays, according to their density. Putting all the needed graphics on
the same apk file makes it really big, and most of the graphics will not
be used by the device where they are installed never.

I have seen that what some developers does is to have an HD separated
version of their app, but this implies more development effort and
dispersing social promotion of the game (user's ratings, position on the
market, social network links, etc.)

I think the best approach should be something that keeps the minimal
needed resources on the apk, and during the first run of the app takes
care of downloading the ones that fits the display of the device.

This has some additional difficulties, but I do not want to write a
thesis on this, just to ask if someones knows something that does this
yet written, before I start reinventing the wheel for my own projects.

Best regards,

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