Re: [android-developers] Games and their data
Have you tried these to be certain they are unacceptable? These are both cached and buffered, which is part of that loading screen built into most games.
Kris
On Dec 28, 2012 2:07 AM, "Pranav" <pranavraulkar@gmail.com> wrote:
-- Hi,I am starting on my first game on Android and would like to know about where do games like Angry Birds, Temple Run, etc... store their data. For high scores and similar data I guess SQLite is OK but what if I want to store and fetch data constantly during game-play? SQLite and File IO are out of picture because of their overhead. So where and how do games on Android store their data, and yet make sure that the game-play is smooth.--
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