Tuesday, August 3, 2010

[android-developers] Re: My game runs much slower if i DO specify *any* min SDK version in Manifest.xml

Thanks for the fast reply!
That might be the issue... I'll test ASAP.

thanks,
Marcus.

On Aug 3, 3:27 pm, Kostya Vasilyev <kmans...@gmail.com> wrote:
> Did you declare support for varying screen sizes?
>
> http://developer.android.com/guide/practices/screens_support.html
>
> 03.08.2010 17:19, mrqzzz пишет:
>
>
>
>
>
> > ...and if i don't specify any min SDK version, it runs smooth.
>
> > I get average 30 fps vs. 12 fps.
>
> > I am using Canvas to render and a JBox jar for physics.
>
> > Tested and re-tested on a Motorola Milestone with Android 2.1 update
> > 1.
> > Using latest Eclipse ADT.
>
> > Any tips?
>
> > Thanks,
> > Marcus.
>
> --
> Kostya Vasilev -- WiFi Manager + pretty widget --http://kmansoft.wordpress.com

--
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to android-developers@googlegroups.com
To unsubscribe from this group, send email to
android-developers+unsubscribe@googlegroups.com
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

0 Comments:

Post a Comment

Subscribe to Post Comments [Atom]

<< Home


Real Estate